LG begins mass production of flexible e-paper display | The Verge

LG flexible e-paper display stock press 550

Ladies and gentlemen, our dreams of flexible digital newspapers are nearly within reach: LG just announced that it has begun mass production of a 6-inch, 1024 x 768 e-paper screen that can bend by up to 40 degrees. We haven’t been able to find a press release, but several Korean publications are reporting that the plastic-based screen is shipping to Chinese manufacturers to build e-readers right away, and devices based on the technology could be available in Europe as soon as early April. LG is boasting that at 0.7mm thick, the entire display is as thin as a protective film for a phone’s screen. According to the reports, LG conducted 1.5-meter (about 5 foot) drop tests with the screen and smacked it with a rubber mallet with no ill effect. We’re waiting for the other shoe (or e-reader) to drop, but that sounds positively fantastic. Maybe we’ll get some bendable batteries to go with the screen, some day.

LG competitor Samsung said it might be able to introduce smartphones with flexible screens early this year, but the company’s Liquavista electrowetting displays may not be ready until 2013.


Alvaro Cassinelli: you really can use a banana as a telephone | the guardian

Alvaro Cassinelli explains how ‚invoked computing‘ can turn everyday objects into communications devices

Woman on banana phone

Hello, old fruit: sensors pick up a phone-like pose, and you are using a phone. Photograph: fStop/Alamy

Alvaro Cassinelli is an assistant professor at the Ishikawa-Oku lab at the University of Tokyo. He and his partner, Alexis Zerroug, have created a multi-modal, spatial augmented reality, a system that instantaneously changes household objects into communication devices. The effect, known as „invoked computing“, is a process that has enabled Cassinelli to transform a discarded pizza box into a laptop computer and a banana into a telephone. The idea won the grand prize at Laval Virtual, an international conference and exhibition on virtual reality and converging technologies. (…)


The aim of this project is to provide a thorough review of the main types of sensing technologies used in musical applications. As new sensing technologies become available, this open space will provide an up-to-date resource for researchers in the field, complementing information available in books and textbooks such as Trends in Gestural Control of Music (Wanderley and Battier, eds. 2000) and Digital Musical Instruments: Control and Interaction Beyond the Keyboard (Miranda and Wanderley, 2006).

More than 30 techniques are described, along with their sensing principles and examples of actual devices that implement those principles. For each sensing technique, one or more devices are described with information on how to obtain them (links to distributors, prices), as well as photos of the device and necessary setup/conditioning circuits, circuit diagrams, one or more videos showing the devices used in practice, and finally, simulation circuits compatible with the software CircuitMaker.